About

Davy Smith is a digital media artist, researcher and creative technologist. His practice bridges artificial intelligence research and contemporary visual art. Rather than using machine learning as a mere instrument, he approaches the AI model as an artwork’s primary subject: an entity with its own history, systemic habits and emergent motivations.

His recent work explores the combination of multiple AI models, algorithmic behaviour and spatial computation alongside DIY hardware, making moving-image, photographic and generative pieces that come from the systems’ own structure rather than from imitating existing images. He holds a PhD from Queen Mary, University of London, on intrinsically motivated neuro-evolutionary algorithms — how curious, exploratory behaviour can become a directed, creative process.

He has also built tools for other artists and institutions: William Blake's London, an iOS app for Tate; Aleph Project, a platform for location-based artworks, with Daniel Carey; and The Cutting Room, an object-based media tool that edits a film for each viewer, first shown with What is Love? at York Mediale in 2018. He worked as creative technologist on Ronan Devlin’s Worstedopolis, a generative work projected onto Bradford City Hall for BD: is LIT 2025.

CV

2019–
Consultant in emerging technologies (AI and blockchain), creative technologist and media artist
2016–19
Postdoctoral researcher in adaptive and interactive broadcasting, University of York
2012
Mobile application developer, Tate: William Blake’s London
2011–16
PhD, Media and Arts Technology (AI algorithm design), Queen Mary University of London
2009–10
MRes, Digital Media, Newcastle University
2001–05
BA (Hons), Fine Art, University of Leeds